CITY
THE CAPITAL THROUGH THE AGES
An interactive project showcasing the recreation of Bratislava across various historical periods (1260, 1300, 1750, and 1950). Designed for an exhibition and displayed on touch screens, the fully 3D scenes featured local hotspots that provided detailed information about the city’s evolution over time.
Category
INTERACTIVE
Industry
cultural and heritage
Service
3D modeling, texturing, interactivity programming
Team
Barbora Šablová, Martin Ujvári, David Gulla
Tools
Blender, Unreal Engine
This project was an incredibly enriching experience, allowing us to delve deeply into the logic behind the city’s development. We opted for stylized visuals to ensure optimal 3D interactive performance and to add a touch of gamification, making it more appealing to younger audiences. It was a challenging, complex, yet thoroughly enjoyable endeavor from start to finish.
CITY
THE CAPITAL THROUGH THE AGES
An interactive project showcasing the recreation of Bratislava across various historical periods (1260, 1300, 1750, and 1950). Designed for an exhibition and displayed on touch screens, the fully 3D scenes featured local hotspots that provided detailed information about the city’s evolution over time.
Category
INTERACTIVE
Industry
cultural and heritage
Service
3D modeling, texturing, interactivity programming
Team
Barbora Šablová, Martin Ujvári, David Gulla
Tools
Blender, Unreal Engine
This project was an incredibly enriching experience, allowing us to delve deeply into the logic behind the city’s development. We opted for stylized visuals to ensure optimal 3D interactive performance and to add a touch of gamification, making it more appealing to younger audiences. It was a challenging, complex, yet thoroughly enjoyable endeavor from start to finish.
CITY
THE CAPITAL THROUGH THE AGES
An interactive project showcasing the recreation of Bratislava across various historical periods (1260, 1300, 1750, and 1950). Designed for an exhibition and displayed on touch screens, the fully 3D scenes featured local hotspots that provided detailed information about the city’s evolution over time.
Category
INTERACTIVE
Industry
cultural and heritage
Service
3D modeling, texturing, interactivity programming
Team
Barbora Šablová, Martin Ujvári, David Gulla
Tools
Blender, Unreal Engine
This project was an incredibly enriching experience, allowing us to delve deeply into the logic behind the city’s development. We opted for stylized visuals to ensure optimal 3D interactive performance and to add a touch of gamification, making it more appealing to younger audiences. It was a challenging, complex, yet thoroughly enjoyable endeavor from start to finish.
2024 Z10 s.r.o.
BE INTERACTIVE
2024 Z10 s.r.o.
BE INTERACTIVE
2024 Z10 s.r.o.
BE INTERACTIVE